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Whistle-Signal Fartlek Loop

Students run continuously around a cone loop while a whistle code sets the pace: one blast for an easy jog, two for a strong pace, three for a short surge. It builds aerobic endurance and teaches students to manage effort through changes of pace.

PhaseMain activitie
Duration20 min
Ages12–16
SpaceField
Equipmentcones, whistles
IntensityModerate

How to play

  1. Set up a loop of about 200 m with a cone every 50 m. Explain the code: one blast = easy jog, two = strong pace, three = surge only to the next cone (2 min).
  2. Practice lap: students jog while the teacher gives each signal once to check that everyone recognizes it and knows how to respond (2 min).
  3. Block 1 (6 min): continuous running with a change every 30–60 seconds. Every surge is always followed by a one-blast jog so students can recover.
  4. Active break of 2 min walking: each student rates their effort from 1 to 10 and tells a partner.
  5. Block 2 (6 min): a different volunteer takes the whistle each minute from the center of the loop, following the rule of never calling two surges in a row.
  6. Finish with 2 min of very easy jogging and ask which pace was hardest to hold and why.

Rules

Variations

Easier

Use only two codes (jog and strong pace) and allow walking during the jog sections.

Standard

Three codes with a change every 30–60 seconds in two 6-minute blocks.

Harder

Add a fourth code for a two-minute steady tempo and stretch each block to 8 minutes.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The usual mistake is turning every surge into an all-out sprint and arriving exhausted at the next whistle: remind students that strong pace still lets them talk in short sentences. Stand in the middle of the loop so you can see everyone and the whistle carries.

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