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Ultimate Frisbee: Spirit of the Game

Coed, no-contact Ultimate Frisbee where you score by catching the disc in the end zone and players referee themselves according to the 'Spirit of the Game'. Students work on throwing and catching the disc, getting open and sportsmanship.

PhaseMain activitie
Duration28 min
Ages12–16
SpaceField
Equipmentfrisbee, pinnies, cones
IntensityHigh

How to play

  1. Explain the rules: no running with the disc, you score by catching it inside the end zone, there's no referee, and the player who is fouled calls the foul (3 min).
  2. Partner practice from 8 meters (about 26 ft): backhand and forehand throws, and two-hand 'pancake' catches (6 min).
  3. Set up two 40 x 20 meter (130 x 65 ft) fields with cones and 5-meter end zones at each end; form 4 teams of 6 with pinnies (5 on the field and one who rotates in) (2 min).
  4. 7-minute 5v5 games; after each point, the scoring team pulls (throws off) from its end zone to the other team (14 min).
  5. If the disc hits the ground, goes out or is intercepted, the other team picks it up and attacks from that spot (included in the games).
  6. At the end, each team meets with its opponent and rates the other team's fair play and communication from 1 to 5 (3 min).

Rules

Variations

Easier

Smaller field, no 10-second count and defense at 6 ft.

Standard

5v5 games with a 10-second count.

Harder

A point counts double if every player on the team touched the disc during the possession.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Don't step into every dispute: let them sort it out and help only if they get stuck. Keep a spare disc on each field, because they fly far.

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