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Triple Jump: Choose Your Takeoff Board

A triple jump contest in the sand pit with three takeoff boards marked at different distances: each student picks which one to jump from and scores more the farther the board is, as long as they reach the sand. Students work on the hop-step-jump rhythm and on judging their own level.

PhaseMain activitie
Duration24 min
Ages13–16
SpaceField
EquipmentSand pit, cones, Chalk, rake
IntensityHigh

How to play

  1. Mark three takeoff boards with chalk and cones at about 16, 23, and 30 ft from the pit (or mats in a row if there is no pit); use an 8–10 step approach.
  2. Groups of 5 per pit: a jumper, two judges for the board and landing, one raker, and one scorekeeper; rotate after every jump.
  3. Practice round (5 min): everyone takes 2 jumps from the 16-ft board, remembering the rhythm: takeoff foot, same foot, other foot, two-foot landing.
  4. Scoring round (12 min): before each of their 3 jumps, students choose a board; landing in the sand scores 1, 2, or 3 points depending on the board.
  5. A jump that doesn't reach the sand or breaks the foot pattern scores 0, and the judge explains what happened.
  6. Final (5 min): one extra jump to try moving up a board; the group totals points, and the top scorer without fouls wins.

Rules

Variations

Easier

Boards at 10, 13, and 16 ft with a 4–6 step approach.

Standard

Boards at 16, 23, and 30 ft with an 8–10 step approach.

Harder

Add a fourth board at 36 ft, and the judge calls a foul if the step phase is too short.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Check that the pit is free of objects and the sand is dug up at least 8 inches. The classic mistake is a first hop that is too high and kills speed: cue a long, low hop.

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