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Team Handball: The Center Back Calls the Play

Each team designs three simple attacking plays, gives each one a hand signal and rehearses them; in the game, the center back flashes the signal and the team must run the play against a defense. Students work on organizing the attack, nonverbal communication and leadership.

PhaseMain activitie
Duration24 min
Ages14–16
SpaceField
EquipmentTeam handball, goals, pinnies, cards
IntensityModerate

How to play

  1. Setup (2 min): four teams of 6 (5 plus a goalie) and one card per team with three sample plays drawn on it: center-back/back cross, pass to the pivot and swing to the wing.
  2. Design (4 min): each team picks or tweaks its three plays and assigns a signal: one finger, two fingers or a closed fist.
  3. Rehearsal without defense (4 min): on a half court, the center back flashes the signal and the team runs the play through to the shot; run each play twice.
  4. Rehearsal against passive defense (4 min): the other team defends in a 6-0 without stealing, to check that the play works against opposition.
  5. Game (8 min): 5-on-5 on a half court with possession changing after each attack; a goal off a called play is 2 points, any other goal is 1 point. The resting team tracks whether the play was run.
  6. Wrap-up (2 min): each team says which play worked best and whether the opponent figured out any signals.

Rules

Variations

Easier

Use only two plays and keep the defense passive the whole time.

Standard

Three signaled plays and a game with points for running them.

Harder

The defense may switch to a 5-1 at any time and the offense must adapt the play.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Plays should be simple, two or three passes: if students draw something too long, help them trim it. Rotate the center back spot so everyone gets to run the offense.

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