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Tchoukball Three-Pass Attack

A two-frame tchoukball game in which every attack may use at most three passes before shooting, and the defense earns possession by catching the rebound. It builds quick ball movement, purposeful shooting, and contact-free defensive positioning.

PhaseMain activitie
Duration25 min
Ages13–16
SpaceField
Equipmenttchoukball frame, Team handball, pinnies, cones
IntensityHigh

How to play

  1. Place a frame at each end of a 26 x 16-yard court with a 3-yard forbidden zone; form 4 teams of 6 in pinnies (one student rotates in as a sub).
  2. Explain the modified rules (3 min): no contact and no interceptions; defenders only position themselves to catch the rebound, and a team may shoot at either frame.
  3. The attacking team makes no more than three passes, then shoots; if the rebound lands inside the court without a defender catching it, the attackers score 1 point.
  4. If a defender catches the rebound, their team attacks from that spot; if the shot misses the frame or the rebound goes out, the other team gets the point.
  5. A team may not shoot at the same frame three times in a row.
  6. Play 5-minute games (two teams on court, two watching and keeping score) and rotate for 4 games; between games, give each team 1 minute to adjust its defensive setup.

Rules

Variations

Easier

Allow five passes and let the ball bounce once on the catch.

Standard

Three passes max, two frames, and a point for an uncaught rebound.

Harder

Every player on the team must touch the ball across the last two attacks before shooting again.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Tchoukball takes contact out of the game, so stop any attempt to intercept or push right away. Have the watching team count passes and points to keep them engaged.

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