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Kids' Guts with a Soft Disc

A school version of Guts, a classic flying disc game where two teams face each other in lines, throw the disc across, and try to catch it with one hand. It builds catching, an accurate backhand throw, and reaction time in a game with simple scoring.

PhaseMain activitie
Duration18 min
Ages10–12
SpaceOutdoor yard
Equipmentsoft flying discs, cones, Chalk
IntensityModerate

How to play

  1. Mark two parallel lines 26 ft apart with chalk or cones. Each team of four stands on its line, 3 ft apart, and the scoring zone runs from knee height to head height and arm's reach to the sides.
  2. Practice the backhand (3 min) in pairs 20 ft apart: release the disc flat at chest height and catch with one hand or a pancake catch.
  3. Game rule: one team throws the disc toward the other line, trying to get it through the scoring zone. The receiving team tries to catch it cleanly with one hand.
  4. Points: if the disc drops or is caught with two hands, the throwing team scores 1 point. A one-hand catch means no point and the receiving team throws next. A throw outside the zone gives the receiving team the point.
  5. The player who caught the disc, or the one closest to where it dropped, always throws next so everyone gets involved.
  6. Games go to 7 points (about 4 min); then teams switch opponents. Play 3 games.

Rules

Variations

Easier

Lines are 20 ft apart and a two-hand catch also prevents a point.

Standard

Lines are 26 ft apart and a one-hand catch cancels the point.

Harder

Lines are 33 ft apart and only a non-dominant-hand catch counts.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Many students throw hard but off target; remind them that a throw outside the zone gives away the point. Soft discs keep it safe, but insist on never aiming at heads.

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