Indiaca Keep-Up Trek in Threes
In groups of three, students travel across the playground from one line to another keeping the indiaca in the air with palm hits so it never touches the ground. It works on continuous striking, moving together, and communication in a small group.
How to play
- Form groups of three and use cones to mark a start line and a finish line about 65 ft apart; each group has its own lane about 13 ft wide.
- Warm-up in place (2 min): each group stands in a triangle, keeps the indiaca up, and counts its best streak out loud.
- Explain the challenge: reach the finish line without the indiaca touching the ground; no one may hit it twice in a row or walk while holding it.
- First trek (4 min): if the indiaca drops, the group backs up 3 steps and continues from there. When they reach the finish, they trek back to the start the same way.
- Second trek (5 min): now groups count how many hits they need to get across; the goal is the fewest hits possible, which calls for longer, more accurate hits.
- Wrap-up (2 min): each group shares its record and explains which word or signal helped them avoid bumping into each other.
Rules
- Say the name of the receiver before you hit.
- No player hits twice in a row.
- Always look ahead and stay in your own lane so you do not collide with other groups.
- If the indiaca drops, nobody blames anyone; pick it up and keep going.
Variations
Easier
The indiaca may bounce on the ground once per trek.
Standard
The indiaca may not touch the ground during the whole trek.
Harder
In the last 15 ft, players may only hit with the non-dominant hand.
Adaptations
- Limited mobility: a student using a wheelchair stays in the middle of the group and teammates adjust their speed; that student's hits count double.
- Hearing impairment: replace calling names with an agreed gesture, such as pointing an open hand at the receiver.
- Lower fitness: shorten the lane to 40 ft and allow walking instead of jogging.
Learning goals
- Keep the indiaca in the air with palm hits while moving forward.
- Coordinate movement with two teammates through communication.
- Value each group member's contribution to a shared challenge.
Equipment for a class of 25
- indiacas: 9
- cones: 18
Teacher tip
Groups often rush and lose the indiaca; remind them that the goal is to arrive, not to be fastest. Mix groups so each one has a range of skill levels.
PatioLab has "Indiaca Keep-Up Trek in Threes" and 3999 more activities ready to drag into your lesson and run from your phone in the gym.
More activities like this
More main activities for Elementary
1-on-1 Mini Volleyball Up and Down the River
One-on-one mini volleyball duels on 3 x 3 m courts under a rope 2 m high, using a receive, self-set and send rule.
1-on-1 Side-Step Square Duels
In pairs, inside 5 x 5 m squares, an attacker holding a football tries to get from the starting side to the far side without the defender pulling a flag.
1v1 Four-Gate Soccer Duels
In a square with a gate on each side, two players go head to head and score by dribbling through any of the four gates.
2-on-2 Mini Volleyball with a Neutral Setter
Two-on-two mini volleyball with a neutral setter under the rope who always plays for the team with the ball.
2v1 Attack Waves to Mini Goals
Two attackers take on one defender and try to score on a small goal in under 10 seconds.
2v2 Alley Mini-Volleyball
A 2v2 mini-volleyball game on a very long, narrow court, about 33×10 feet, where the only way to win a point is by playing for depth: short near the net or deep to the…