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Foam Javelin with Judges: Sector, Tip and Arc

A foam javelin competition with adapted rules: a throw counts only if it lands inside the sector, hits tip first and the thrower doesn't step over the arc. Students take turns as throwers and judges and learn to call and explain a foul.

Illustration of the PE activity Foam Javelin with Judges: Sector, Tip and Arc
PhaseMain activitie
Duration25 min
Ages16–18
SpaceField
Equipmentfoam javelins, cones, ropes, pinnies, Worksheets
IntensityModerate

How to play

  1. Explain the three conditions for a legal throw and the pinny signals: white, legal; red, foul (3 min).
  2. Set up three sectors with a rope on the ground as the throwing arc and cones every 5 m along the sector lines (4 min).
  3. Groups of eight: three throwers, arc judge, landing judge, measurer, recorder and sector marshal (2 min).
  4. Rounds of three attempts per thrower; once all three have thrown, rotate roles (12 min).
  5. Review the scoresheet: percentage of fouls by cause and one technique change to reduce them (4 min).

Rules

Variations

Easier

Judge only the sector and the arc, without requiring a tip-first landing.

Standard

Three legal-throw conditions with rotating judges and a scoresheet.

Harder

Add the rule that throwers may not turn their back to the field until the javelin lands.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

A sector of about 30 degrees is enough; four cones per line mark it clearly. Make sure the landing judge never stands in the flight path.

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