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Foam Javelin Territory Battle

A team game where two groups return foam javelins from wherever they land, pushing the other team back toward its end line. Students work on throwing for distance, deciding who throws when, and cooperating as a team.

PhaseMain activitie
Duration20 min
Ages12–15
SpaceField
Equipmentfoam javelins, cones, pinnies
IntensityModerate

How to play

  1. Field about 65 x 22 yards with a center line and two end lines marked with cones; teams of 6 in two pinnie colors, one in each half.
  2. Each team has 3 javelins. On the whistle, each team's first thrower throws from the center line into the other half (3 min practice).
  3. The other team throws back from the spot where the javelin landed; a cone marks that spot as their new throwing line.
  4. Teams alternate throws, rotating the thrower each time; if a javelin lands out of bounds, the other team moves up 5 yards.
  5. A team wins the round if a javelin lands behind the opponent's end line, or by holding the most ground after 4 min.
  6. Play 3 rounds of 4 min with 1 min between rounds to set the throwing order; then switch opponents.

Rules

Variations

Easier

Throw from a standing position and shorten the field to about 45 yards.

Standard

Throw with up to a 3-step approach on a 65-yard field.

Harder

If the receiving team catches the javelin before it hits the ground, they throw back from 3 yards farther forward.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Keep at least 10 yards clear along both sidelines and never let anyone run to retrieve while someone is throwing. Mark each new spot clearly with a cone to avoid arguments.

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