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Disc Rollers: Roll It to the Line

Students learn the roller throw, where the flying disc is released tilted, lands on its edge, and rolls along the ground, then use it in a game of stopping as close to a line as possible without crossing it. It builds a new technique, force control, and reading the path of the disc.

PhaseMain activitie
Duration15 min
Ages9–12
SpaceOutdoor yard
Equipmentsoft flying discs, cones, Chalk
IntensityLow

How to play

  1. Draw with chalk or mark with cones 5 lanes about 50 ft long. In each lane draw a target line at 40 ft and leave 6 ft of space behind it.
  2. Demonstration (2 min): use a backhand grip and release the disc low and tilted almost vertical so it lands on its edge and rolls. If it lands flat, it was released too level.
  3. Free partner practice (4 min): one student rolls the disc to a partner 26 ft away, who stops it with a foot or hand and rolls it back.
  4. Line game (5 min): in groups of 5, each student rolls from the start, trying to stop as close to the target line as possible without crossing it. The closest earns 2 points and the next closest 1. A disc that crosses the line does not score.
  5. Curve challenge (3 min): place a cone in the middle of the lane at 20 ft; the disc must roll around it on one side and reach the target line.
  6. Wrap-up (1 min): each group explains which tilt worked best.

Rules

Variations

Easier

Target line at 26 ft, and crossing is allowed if the disc stops within 3 ft.

Standard

Target line at 40 ft with no crossing allowed.

Harder

The disc must curve and stop inside a hoop placed next to the target line.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

This throw surprises students and hooks them quickly, but at first the disc tends to fly; ask them to release it almost brushing the ground. It works best on a smooth blacktop; on dirt it rolls poorly.

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