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Concussion Check: When in Doubt, Sit Them Out

Students play a small-sided team handball game in which some players secretly get a card with concussion symptoms to act out. Observers must spot them, remove the player and ask check questions, learning that when in doubt, a player never goes back in.

PhaseMain activitie
Duration25 min
Ages16–18
SpaceField
Equipmentballs, pinnies, Scenario cards, Observation checklists
IntensityModerate

How to play

  1. Intro (4 min): the teacher reviews concussion signs after a blow to the head: dizziness, blank stare, confusion, headache, nausea or clumsiness.
  2. Four teams of 6: two play a 5v5 no-contact team handball game and two watch from the sideline with observation checklists; each observer watches one player.
  3. Before each block, the teacher gives one or two players a scenario card with symptoms to act out subtly starting at minute 1.
  4. 4-minute blocks: if an observer notices something off, they raise a hand, the teacher stops play and the observer removes the player and asks five questions: where are we, which half is it, who scored last, what day is it and how do you feel.
  5. After each block, reveal who had a card; score points for correct spots and switch roles, for 4 blocks total (about 18 minutes).
  6. Wrap-up (3 min): make clear that anyone with a possible concussion does not return to play that day and must be evaluated by a doctor.

Rules

Variations

Easier

Symptoms are obvious and the game is passing only, with no goalie.

Standard

Small-sided game with subtle symptoms and five check questions.

Harder

Add false-alarm cards; observers must justify their decision in writing.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Use this to break down the idea that "if they can get up, they can keep playing." Give the cards to students who can act subtly and remind them nobody goes to the ground.

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