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Catch-and-Hit Indiaca over the Rope

A 2-on-2 indiaca game over a rope where the first contact may be a catch and the second must be a hit into the other court. It is a stepping stone between throwing and striking that lets young players have long rallies from day one.

PhaseMain activitie
Duration20 min
Ages7–10
SpaceOutdoor yard
EquipmentIndiacas (feather shuttles), long rope, cones
IntensityModerate

How to play

  1. String the long rope at about 5 ft and use cones to mark 13 x 13 ft courts on each side. Form pairs and match two pairs on each court.
  2. Explain the sequence: the first player to receive may catch the indiaca; from that spot they toss it gently to their partner, who must hit it with an open palm into the other court.
  3. Serve: serve with an underhand hit from the back of the court. Pairs alternate serves.
  4. Scoring: win a point if the indiaca lands in the other court, if the opponents send it out, or if they hit with a fist. Games go to 7 points or 4 minutes.
  5. Halfway through each game, blow the whistle and partners switch catcher and hitter roles.
  6. Rotation: after each game, winning pairs move one court to the right and the others one court to the left (3 games).

Rules

Variations

Easier

Both contacts may be catches, and players throw it into the other court.

Standard

First contact is a catch, second contact is a hit into the other court.

Harder

No catches: both contacts must be palm hits.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

At first many students throw the indiaca over instead of hitting it; pause the game briefly and model the difference. The catch buys thinking time, so ask them to look for the open space before they hit.

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