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All Up, All Back: Whole-Team Goal Rule

A modified team handball game in which a goal only counts if the whole attacking team is past midfield, and counts double if any defender has not made it back. Students practice supporting the attack as a group and getting back on defense to protect the goal.

PhaseMain activitie
Duration20 min
Ages12–14
SpaceField
EquipmentTeam handball, goals, pinnies, cones
IntensityHigh

How to play

  1. Set up two 90 x 50 ft cross-court fields with goals, a cone midline, and a 16 ft crease. Make 4 teams of 6 or 7: 4 field players and a goalie, with subs on the sideline (3 min).
  2. All up: a goal only counts if, at the moment of the shot, all 4 attacking field players are in the other team's half.
  3. All back: if any defending field player is still in the other half when the shot is taken, the goal is worth 2 points.
  4. Play with 3 steps and one dribble. The goalie only leaves the crease to restart after a goal. Play 2 halves of 6 minutes (12 min).
  5. During play, the teacher calls out "Up!" or "Back!" when a team gets stretched out, to help students adjust.
  6. Final 3-minute period and a 2-minute wrap-up: who tended to hang back or stay up front, and why?

Rules

Variations

Easier

Only 3 of the 4 attackers need to be past midfield.

Standard

Four on four plus goalies with both rules.

Harder

A goal also requires every attacker to touch the ball during that possession.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

There is always someone waiting up front on offense; the double-goal rule fixes that quickly. Make the midline easy to see with colored cones so calls can be made without arguments.

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