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Wrestling Arm Drag to Back Take

Standing wrestling progression for the arm drag: grab the opponent's wrist and triceps, pull diagonally to slip past them, and lock hands around the waist from behind. Students work on grips, lateral footwork, and decision-making against a moving opponent.

PhaseMain activitie
Duration20 min
Ages16–18
SpaceGym or classroom
EquipmentTatami mats
IntensityModerate

How to play

  1. Pairs of similar weight on the mats, in wrestling stance face to face: feet shoulder-width apart, knees bent, hands in front (2 min).
  2. Grip (3 min): A grabs B's right wrist with the right hand and B's triceps just above the elbow with the left. Repeat 10 times, switching sides and letting go.
  3. Static drag (4 min): A pulls B's arm diagonally toward A's own hip while stepping forward and to the side, ending behind B with arms around the waist. B just goes with it. 6 per side and role.
  4. Drag on the move (4 min): B circles and sometimes reaches out an arm; A only drags when the arm is extended. 1 minute per role, 2 rounds.
  5. Back-take game (5 min): 30-second rounds from open stance. Score a point by locking both hands around the opponent's waist from behind; reset to stance after each point. Switch partners every 3 rounds.
  6. Wrap-up (2 min): discuss why the arm drag works best when the opponent is pushing forward.

Rules

Variations

Easier

B keeps the arm still and extended the whole time.

Standard

Drag on the move plus the 30-second back-take game.

Harder

B may defend by pulling the arm back or turning and may counter with their own arm drag.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is pulling the arm without moving the feet: stress that the drag is a pull and a step at the same time. Remind students to trim fingernails before class.

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