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Whole-Class Score: Every Control, Together

The whole class shares one goal: visit all 30 controls as fast as possible, splitting the work among six groups and tracking it on a large map at base. It builds cooperation, planning and communication.

Illustration of the PE activity Whole-Class Score: Every Control, Together
PhaseMain activitie
Duration35 min
Ages12–14
SpaceOutdoor yard
EquipmentControl markers, Schoolyard maps, Large wall map, Markers, stopwatch
IntensityModerate

How to play

  1. Explanation: each group brings back codes and writes them on the large map; the clock stops when all 30 are in (5 min).
  2. Spokespeople meet to split up zones and controls (4 min).
  3. First timed attempt (10 min).
  4. Review: repeated controls, missed ones, idle groups; agree on a new plan (5 min).
  5. Second timed attempt with the new plan (9 min).
  6. Compare times and wrap up: which decision helped the class most (2 min).

Rules

Variations

Easier

20 controls and a map with zones already colored for each group.

Standard

30 controls and free planning.

Harder

On the second try, each group must visit at least one control in another zone.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

No large map? Draw the yard on the gym whiteboard or on butcher paper. Common mistake: every group goes for the close controls; zone planning comes up naturally in the review.

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