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Triple Threat 1-on-1 from the Wing

A 1-on-1 duel that always starts from the triple-threat position after a catch on the wing: the offensive player reads the defender's distance to decide whether to shoot, drive, or fake. Students work on the triple-threat stance, shot and jab fakes, and reading the defense.

PhaseMain activitie
Duration18 min
Ages14–16
SpaceOutdoor yard
Equipmentbasketball, Basketball hoops, cones
IntensityHigh

How to play

  1. Make groups of three at each half basket with a passer at the top, an offensive player on the wing, and a defender; mark the wing with a cone (2 min).
  2. Teach triple threat: ball on the strong-side hip, knees bent, pivot foot set, and eyes on the rim.
  3. The passer passes; the defender closes out from the lane and chooses to stay off or crowd. The offense has 2 seconds to read: if the defender is far, shoot; if tight, drive; if unsure, fake and go.
  4. Play until a score, steal, or defensive rebound with a three-dribble limit; it's worth 2 points if the choice matched the defender's distance.
  5. Rotate roles after each rep and play five rounds of three reps per person, switching wings each round (13 min).
  6. Stop for 1 minute midway to demonstrate a shot fake followed by a crossover drive.

Rules

Variations

Easier

The defender walks out and always stops at the same distance set by the teacher.

Standard

The defender picks the distance and the offense reads and decides in 2 seconds with up to three dribbles.

Harder

The offense gets only two dribbles, and a second defender may help after the first dribble.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Many students dribble the moment they catch and lose their advantage; ask defenders to vary their distance so the decisions are real.

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