Trail Leg: The Knee That Travels Sideways
A progression for learning the trail leg over low hurdles: first at the wall, then along the side of the hurdle, and finally the full clearance. It builds hip mobility and a technique that avoids hitting the hurdle.
How to play
- Hip mobility: knee openers walking, standing and on all fours (4 min).
- At a wall or stall bars, hurdle beside you: bring the trail leg over with the knee out and the heel close to the glute (5 min).
- Walking along the side of a row of hurdles: only the trail leg goes over (5 min).
- Same drill at a jog, with coordinated arms (5 min).
- Full clearance over three low hurdles; a partner checks whether the knee comes through sideways (6 min).
Rules
- Hurdles are poles on cones that fall when touched.
- Low height: below the knee for the side drill.
- Each row has one direction of travel.
- Anyone who feels groin discomfort stops and does mobility only.
Variations
Easier
Side drill walking with poles on the ground.
Standard
Full progression with low hurdles.
Harder
String five hurdles together at a jog with the trail-leg side drill, alternating sides.
Adaptations
- Students with visual impairments: work at the wall with hand contact and verbal cues from a partner.
- Students with a knee or hip injury: do mobility only without hurdles, or observe.
- Students with limited joint mobility: lower hurdle and fewer, higher-quality reps.
Learning goals
- Perform the trail-leg action.
- Improve hip mobility.
- Clear the hurdle without hitting it.
Equipment for a class of 25
- cones with holes: 30
- poles: 15
Teacher tip
The wall or stall bars build confidence early on; don't skip that step. Common mistake: the trail leg comes through knee-down and clips the pole; keep cueing "knee out and up."
PatioLab has "Trail Leg: The Knee That Travels Sideways" and 8714 more activities ready to drag into your lesson and run from your phone in the gym.
More main activities for Middle School
"Switch!": Talking Defense Against Screens in 3v3
3v3 games where the offense uses ball screens and the defense must decide out loud whether to switch or stay with their player.
1 vs. 1 Channel Duel: Dodge and Score
In narrow channels, an attacker with the ball tries to reach the line without the defender pulling a tag.