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Thumbing the Map Course

Students move through a cone maze on the blacktop by following a line drawn on the map, keeping their thumb on their position and the map oriented. They learn the thumbing technique and how to keep the map set at every turn.

PhaseMain activitie
Duration20 min
Ages12–14
SpaceOutdoor yard
EquipmentMaps, cones
IntensityModerate

How to play

  1. Set up a maze of about 20 cones and draw a line with 8 turns through it on a simple map of the area. Make one copy per student.
  2. Spend 3 minutes explaining the technique: hold the map with both hands, keep your thumb on where you are and, when you turn your body, turn the map so it still lines up with the ground.
  3. First run at a walk: students follow the line, moving their thumb at every cone. Starts are every 15 seconds.
  4. In pairs, a partner stands at junctions and asks "Where are you?"; the walker must point instantly with their thumb. Partners switch afterward.
  5. Second run at a jog with a new 10-turn line. Each time the teacher blows the whistle, everyone freezes and shows their thumb on the map.
  6. Students with their thumb in the right spot at each freeze earn a point; play about 4 freezes per run.

Rules

Variations

Easier

Use a 5-turn line with colored cones that match colors on the map.

Standard

Use an 8- to 10-turn line with identical cones.

Harder

Remove landmark cones and run the course from memory after studying the map for 20 seconds.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The typical mistake is turning the body without turning the map; correct it at the first cones. Build the map around big fixed landmarks like basketball hoops or goals so students orient quickly.

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