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The Pied Piper's Dancing Mice

A movement story inspired by the Pied Piper: the mice follow the piper in a line copying his steps to the music, and when the music stops they scurry to their mouse holes. Kids practice keeping the beat, follow-the-leader imitation and taking turns leading.

Illustration of the PE activity The Pied Piper's Dancing Mice
PhaseMain activitie
Duration12 min
Ages3–6
SpaceGym or classroom
Equipmentmusic, hoops
IntensityModerate

How to play

  1. Scatter hoops around the gym: they're mouse holes. Circle (1 min): 'A town had lots of mice, and one day a piper arrived with magic music.'
  2. Follow the piper (3 min): you're the piper and the whole class follows in a line, copying your moves to the music: tiptoes, high knees, low walking, zigzags, turns.
  3. Quiet! (2 min): when the music stops, mice scurry to a hole and crouch inside; lots can share. When the music starts, the line forms again.
  4. Lots of pipers (4 min): make four groups of five, each with a piper. Pipers lead moves and mice copy. Every time the music stops, a new piper takes over.
  5. Leaving town (2 min): the whole line follows you around the gym with slower and slower steps until everyone sits in a circle in the meadow.

Rules

Variations

Easier

For 3-year-olds, just one piper, the teacher, and very simple moves.

Standard

Groups of five with rotating pipers.

Harder

For 5-year-olds, each piper must lead a brand-new move nobody has done yet.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Use music with a clear beat and tempo changes. Tell the story without the sad ending: the mice go off to live in a meadow.

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