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Tent in Four Roles: Pitch, Check, and Pack

Groups of four or five pitch and strike a tent with assigned roles: reader, inventory, and builders. It builds teamwork and care for camping gear.

Illustration of the PE activity Tent in Four Roles: Pitch, Check, and Pack
PhaseMain activitie
Duration40 min
Ages12–16
SpaceField
EquipmentCamping tents, Role cards, Checklist cards
IntensityModerate

How to play

  1. Each group lays out its tent on the grass; the inventory student counts poles, stakes, and guylines with the card before starting (6 min).
  2. First pitch: the reader directs from the instructions and the builders work; no one does another role's job (10 min).
  3. Cross-check: another group inspects the tent with the checklist (angled stakes, tight guylines, closed zippers, rainfly not touching the inner tent) (6 min).
  4. Strike and fold the tent, with a full piece count before packing (8 min).
  5. Second round with roles swapped: full pitch and strike, trying to fix what the check pointed out (10 min).

Rules

Variations

Easier

The teacher pitches a model tent first and leaves it up as a reference.

Standard

Written instructions and fixed roles each round.

Harder

In the second round the reader can only give instructions with gestures.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If the school has no tents, borrow from families or a local hiking club; a tarp with ropes also works. Common mistake: losing stakes in the grass, so count them out and count them back.

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