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T-Test Agility Drill with Partner Timing

Students run the T-Test, a T-shaped course that combines forward sprinting, lateral shuffling and backpedaling. Partners time two trials, so the class works on agility, braking technique and analyzing their own improvement.

PhaseMain activitie
Duration20 min
Ages12–16
SpaceOutdoor yard
Equipmentcones, stopwatch, Worksheets, Pencil
IntensityHigh

How to play

  1. Make 5 groups of 5 and set up one T per group: start cone A, cone B 10 yards straight ahead, and cones C and D 5 yards to each side of B (3 min).
  2. Demonstrate: sprint A to B, shuffle to C, shuffle to D, shuffle back to B and backpedal to A, touching each cone. Everyone tries it twice at 60% (4 min).
  3. Roles: runner, timer, two judges and recorder; rotate after every trial.
  4. Trial one from a still start: the clock starts on the first movement and stops at A; each missed touch or crossed step adds 1 second (6 min).
  5. Before trial two, each judge gives the runner one specific cue, such as stay low in the shuffle or start braking two steps before the cone.
  6. Run trial two the same way; students record their improvement and the cue that helped most (6 min).
  7. Wrap up in a circle: three students share which technique change made them faster (1 min).

Rules

Variations

Easier

Shorten the course to 6 and 3 yards and let students turn around to run back forward.

Standard

Full 10-yard and 5-yard course with two timed trials.

Harder

Add a third trial starting to the left and compare both directions.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is braking late and slipping at cone B, so cue short, choppy steps before each touch. Check that the surface is dry and free of sand or gravel.

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