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Stick Tower: Tallest One That Stands on Its Own

Each team builds the tallest possible tower with sticks, hoops, cones, and clothespins, but materials must be fetched relay-style from a far-off supply area. It combines running, planning, and team building.

Illustration of the PE activity Stick Tower: Tallest One That Stands on Its Own
PhaseMain activitie
Duration25 min
Ages12–16
SpaceOutdoor yard
EquipmentPoles, hoops, cones, Clothespins, balls
IntensityModerate

How to play

  1. Teams of 6. Explanation and design on paper or with gestures, no touching materials (3 min).
  2. Relay build: the supply area is 15 meters away; one person goes at a time and brings back a single piece. The tower must stand on its own for 10 seconds (8 min).
  3. Measure and tour: each team visits the other towers and notes one idea worth copying (3 min).
  4. Second build: the tower must hold a ball on top for 10 seconds (8 min).
  5. Orderly teardown and discussion: what changed from the first to the second design (3 min).

Rules

Variations

Easier

Supply area at 8 meters, two pieces per trip.

Standard

One piece per trip, open design.

Harder

Each piece has a cost and the team has a limited point budget.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Clothespins help attach sticks to hoops. If you have building blocks or cones with holes, the towers get more interesting. Mark the supply area clearly to avoid collisions.

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