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Secret Shortcut: A Doping Decision Relay

Team relays around a circuit with a forbidden shortcut: before each round, the team secretly decides whether to take it, knowing there may be a random test. The game mirrors the doping dilemma and opens a discussion about pressure, risk and health.

Illustration of the PE activity Secret Shortcut: A Doping Decision Relay
PhaseMain activitie
Duration25 min
Ages16–18
SpaceOutdoor yard
Equipmentcones, Worksheets, dice
IntensityHigh

How to play

  1. Mark a 40-meter circuit with an inner cone gate that cuts 10 meters off; explain that going through the gate is the 'shortcut,' which gives an advantage but is against the rules (3 min).
  2. Six relay rounds in teams of five; before each one, the team secretly decides with a face-down card whether to take the shortcut (12 min).
  3. After each round, roll a die: on a 5 or 6 there is a test, and any team that used the shortcut loses that round's points and draws a card with a real health effect of doping (2 min).
  4. Tally and discussion: why teams did or did not use the shortcut, who pushed for it, what happens if nobody is watching and what health effects piled up (6 min).
  5. Connect to real cases and to the work of the World Anti-Doping Agency and the Spanish agency (CELAD) (2 min).

Rules

Variations

Easier

Testing happens only on a 6, and four rounds are played.

Standard

Six rounds with testing on a 5 or 6 and health effect cards.

Harder

Only the top two teams get tested, as in many competitions, and the class debates whether that is fair.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Prepare about 12 cards with documented effects, such as heart rhythm problems, tendon ruptures, hormonal disorders or anxiety. Do not single out any team in the discussion: analyze decisions, not people.

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