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Scout Trail Signs Tracking Game

A traditional Scout tracking game: one team lays a trail using chalk and stick signs (this way, not this way, hidden message, end of trail), and another team follows it to find the final message. Students practice observing their surroundings, using a sign code, and working together.

PhaseMain activitie
Duration25 min
Ages12–14
SpaceField
EquipmentChalk, Craft sticks, cards, pinnies
IntensityModerate

How to play

  1. Teach 6 signs by drawing them on the ground (3 min): arrow (this way), X (not this way), square with a number (message that many paces away), two arrows (group splits), crossed sticks (danger), and circle with a dot (end).
  2. Form 4 teams of 6 in pinnies and pair them up: one lays the trail and one tracks. Trail layers get a card with a message and 8 craft sticks.
  3. Laying (5 min): a trail of about 150 yards in the approved area, with at least 10 signs, an X at a false turn, and the message hidden under a cone.
  4. Tracking (5 min): the other team follows as a group, never more than 5 yards apart. They score 1 point per sign called out and 5 for finding the message.
  5. Switch roles in a new area (10 min), and at the end each team reads the message it found (2 min).

Rules

Variations

Easier

Use only 3 signs (this way, not this way, and end) on an 80-yard trail.

Standard

Six signs, a 150-yard trail with a false turn, and one hidden message.

Harder

Add signs made only with rocks and sticks, no chalk, and include two messages along the way.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Give each pair of teams a different area so the trails don't cross. Reinforce Leave No Trace: whatever gets marked gets erased.

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