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Schoolyard Tree ID Relay

In teams, students get cards with a description and drawing of the leaf, bark, or fruit of trees on campus and run to find each one, where a numbered clothespin confirms the match. Students practice observing the nearby natural environment, navigating, and running endurance.

PhaseMain activitie
Duration25 min
Ages12–14
SpaceField
Equipmentcards, Clothespins, Worksheets, Pencil
IntensityModerate

How to play

  1. Setup: the teacher clips a numbered clothespin to 10–12 trees or shrubs on campus and makes one card per species with a leaf drawing and two clues.
  2. Intro (4 min): look at two sample trees together and point out useful features: leaf shape and edge, bark type, and fruit.
  3. Teams of four wait at a central base; one runner takes a card and goes with a partner to find the matching tree.
  4. When they find it, they write the clothespin number next to the tree's name on the sheet and return to base to tag the next pair.
  5. Each pair gets 3 minutes per card; if they can't find it, they return and the card goes to the bottom of the stack. Play for 15 minutes.
  6. Check (6 min): walk the route together past every tree to check answers and talk about why each tree matters for the schoolyard.

Rules

Variations

Easier

Use six very different trees and cards with a photo of the whole tree.

Standard

Ten to twelve trees with leaf cards and two clues, in pair relays.

Harder

Cards describe only the bark or fruit, with no leaf drawing, and similar-looking shrubs are added.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If you don't know the campus trees well, ask the science department for help and make the cards together. Avoid rainy days because flower beds get trampled.

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