Running Between the Wickets: Yes, No or Wait
In cricket both batters run at the same time between the ends and talk with three words: "yes," "no" and "wait." This works on communication, shared decisions and speed.
How to play
- Pairs with two batting lines marked by cones 15 m apart: practice running with the bat in hand and grounding it behind the line when you arrive (4 min).
- Calls: the teacher throws balls to different areas; whoever has the ball in front calls "yes," "no" or "wait" and the partner follows (4 min).
- Groups of three: a fielder tosses the ball by hand to one side; the pair decides whether to run one or two before the fielder gets the ball back to the cone (6 min).
- Pairs challenge: most runs in six balls without both ending up at the same end. Rotate roles (4 min).
- Debrief: who should call, and when? (2 min).
Rules
- Each runner stays on their own side of the pitch so they never cross paths.
- A run only counts if the bat touches the ground behind the line.
- No diving to make it.
Variations
Easier
One run per ball and the teacher makes the call.
Standard
The pair calls and can run up to two.
Harder
The fielder can return the ball to either end.
Adaptations
- Deaf or hard-of-hearing students: calls are also made with the arm, raised for yes and crossed for no.
- Students with limited mobility: be the fielder or a fixed caller for a running partner.
- Students with asthma: short sets and rest between balls when needed.
Learning goals
- Communicate clearly with a partner.
- Decide together whether to run.
- Run with the bat and ground it behind the line.
Equipment for a class of 25
- cones: 24
- plastic cricket bats: 8
- tennis balls: 8
Teacher tip
Cricket's golden rule: the batter who can see the ball in front makes the call; if it's behind, the partner calls. The usual mistake is running without listening: take a run off and have them replay it.
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