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Route Setters: Design and Grade Boulder Problems

In groups of four, students create boulder problems by taping the holds that can be used, test them, and another group grades them by difficulty. It builds movement creativity, analysis of climbing moves and respect for others' work.

PhaseMain activitie
Duration25 min
Ages16–18
SpaceGym or classroom
EquipmentBouldering wall, mats, Masking tape, Markers
IntensityModerate

How to play

  1. Divide the wall into 6 sections with mats underneath and assign one to each group of 4; give each group its own tape color.
  2. Take 3 minutes to explain problem rules: a two-hand start hold, a finish hold matched with both hands, and a maximum of 8 moves.
  3. Each group designs a problem in its section by taping the valid holds and writes its name and sequence on paper (8 minutes, climbing to test it).
  4. Groups rotate to the next section and every member tries the other group's problem; they grade it 1 to 5 and write one suggestion (6 minutes).
  5. Rotate once more to test and grade a second problem (5 minutes).
  6. Close with 3 minutes where each group reads its feedback and decides whether to tweak the problem.

Rules

Variations

Easier

Limit problems to 5 moves and allow feet anywhere.

Standard

Problems of up to 8 moves with both hands and feet marked.

Harder

Require each problem to have a clear crux move (a cross-through, a lock-off or a foot switch).

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Use painter's tape that leaves no residue and take it down at the end. Watch for dynamic jump moves in student problems, since they cause most falls.

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