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Precision Tries: Ground the Ball Where You Choose

Students learn to score a try by grounding the ball with downward pressure in the in-goal area, earning extra points if they ground it in the hoop they chose. It combines safe grounding technique with decision making on the run.

Illustration of the PE activity Precision Tries: Ground the Ball Where You Choose
PhaseMain activitie
Duration20 min
Ages12–14
SpaceOutdoor yard
EquipmentFootballs (oval balls), hoops, cones, Tag belts
IntensityModerate

How to play

  1. Demo: a try counts when you ground the ball with control in the in-goal area, without throwing it (3 min).
  2. In pairs, ground the ball at a walk with two hands and with one hand, knees bent (4 min).
  3. Run 15 m and ground the ball inside a hoop in the in-goal; the middle hoop is worth less (4 min).
  4. 2 vs. 1: the attacker names the target hoop before starting and the defender tries to pull a tag (5 min).
  5. 4 vs. 4 mini-game where a try in a corner hoop counts double (4 min).

Rules

Variations

Easier

No defender and large hoops.

Standard

With a defender and hoops in the corners.

Harder

You must call out the hoop when you cross halfway.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Keep the in-goal area well away from walls and benches. Common mistake: dropping the ball from above; ask the hand to stay with the ball all the way down.

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