Pick Your Distance: Risk and Achievement Motivation
A precision throwing game in which each student decides how far away to throw from: farther is worth more points but has a lower hit rate. It is used to analyze Atkinson's achievement motivation theory and how fear of failure or the drive to succeed shapes the risks we take.
How to play
- Set up five lanes, each with a hoop on the ground and cones at 2, 4, 6, 8 and 10 meters worth 1, 2, 3, 4 and 5 points per hit (3 min).
- Practice round: three throws from each distance to learn one's own hit rate, recorded on the worksheet (7 min).
- Scoring round: ten throws, choosing the distance before each one; the partner records distance and result (6 min).
- Audience round: repeat with the group watching and the chosen distance announced out loud (5 min).
- Analysis: each student checks whether they chose moderate-risk, very easy or very hard distances and whether that changed with an audience (4 min).
Rules
- Throw only when the lane is clear, and the whole line collects beanbags together on the signal.
- Beanbags are thrown underhand.
- Nobody comments on or laughs at anyone's chosen distance.
Variations
Easier
Only three distances and no audience round.
Standard
Five distances with a private round and an audience round.
Harder
Add a team points pot, and each student decides whether to take a risk for the team.
Adaptations
- Limited mobility: throw from the wheelchair with distances adjusted to reach.
- Visual impairment: a classmate claps behind the hoop, and distances are shorter.
- Autism: may do the audience round looking only at the hoop, with the group standing behind.
Learning goals
- Analyze how chosen difficulty reflects achievement motivation.
- Use one's own hit rate to choose suitable challenges.
- Reflect on how being watched affects risk-taking.
Equipment for a class of 25
- beanbags: 25
- hoops: 5
- cones: 25
- worksheets: 30
Teacher tip
Atkinson predicts that success seekers pick moderate risk while those who fear failure pick very easy or impossible targets; explain this after playing, not before. With 25–30 students, put five or six per lane.
PatioLab has "Pick Your Distance: Risk and Achievement Motivation" and 5176 more activities ready to drag into your lesson and run from your phone in the gym.
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