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Pass Interceptors: Three-Ball Hunt

The whole class passes three or four balls around a large area while six interceptors in pinnies try to steal them; whoever loses a ball becomes an interceptor. Students practice reading the ball's path, cutting passing lanes, and passing quickly.

PhaseMain activitie
Duration15 min
Ages9–11
SpaceOutdoor yard
Equipmentpinnies, foam balls, cones
IntensityModerate

How to play

  1. Use cones to mark a 25 x 20 m area. Pick 6 interceptors in pinnies who work in pairs; everyone else is a passer, starting with 3 foam balls.
  2. Passers pass the balls to any player without a pinnie, at least 3 m away, and may not run while holding a ball.
  3. Interceptors try to catch or touch the ball in the air; they never take it out of anyone's hands.
  4. When an interceptor steals a pass, they hand their pinnie to the player who threw it and roles switch right away.
  5. Every 3 minutes, stop for 30 seconds and ask where most steals happen and why; then add a fourth ball.
  6. Play 4 rounds. In the last one, every steal earns a point for that interceptor pair before they hand over the pinnie.

Rules

Variations

Easier

Play with 4 interceptors and 2 balls, and allow bounce passes.

Standard

Play with 6 interceptors in pairs and 3 or 4 balls.

Harder

Passers may only hold the ball for 2 seconds and may not pass back to the player who passed to them.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

With many balls in play it is easy to spot who looks before passing, so praise it out loud. Avoid hard balls: with so many crossing passes, a few hits are unavoidable.

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