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Partner Hand-Clap Games: Clap, Cross and Travel

Partner hand-clap games that grow in difficulty and end with partners rotating in two circles. They build coordination, rhythmic memory and connection with the whole class.

Illustration of the PE activity Partner Hand-Clap Games: Clap, Cross and Travel
PhaseMain activitie
Duration20 min
Ages12–14
SpaceAny space
EquipmentNo equipment
IntensityModerate

How to play

  1. Base four-count pattern: own clap, double clap with partner, right-hand cross, left-hand cross (4 min).
  2. Speed it up and add a thigh pat at the start (3 min).
  3. Two circles facing each other: after eight counts, the outer circle steps right to a new partner without losing the beat (6 min).
  4. Each pair invents an eight-count variation with a jump or a turn (4 min).
  5. Quick showcase: the inner circle teaches its variation to the outer circle (3 min).

Rules

Variations

Easier

Two-count pattern: own clap and double clap.

Standard

Four-count pattern with partner rotation.

Harder

Sixteen-count pattern, rotating every four.

Adaptations

Learning goals

Teacher tip

The circle rotation is the secret: it breaks up the usual cliques without you having to make pairs. If the rhythm falls apart, stop everyone and count back in with "five, six, seven, eight."

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