PatioLab
Home › Activity library › Main activities for Middle School › Park Bench: Make Them Leave

Park Bench: Make Them Leave

A classic improv game: two or three characters share a park bench, and one of them tries to get the other to leave without touching or insulting them. It builds status work, intention in a scene, creativity, and resolving conflict without aggression.

PhaseMain activitie
Duration20 min
Ages13–16
SpaceGym or classroom
EquipmentGym bench
IntensityLow

How to play

  1. Set up one or two gym benches as park benches with the audience in a semicircle 10 feet away. Demonstrate with a student how to get someone to leave with polite or weird ideas (2 min).
  2. A sits with a clear activity. B enters with a character and a secret goal: get A to leave. 90 seconds max.
  3. When A leaves for a believable reason, B stays on the bench and C enters to get B out, so the chain never stops (10 min).
  4. The audience votes for the three most creative strategies and discusses the status shift in each (3 min).
  5. Final round (3 min) in threes: two characters try to get the third to leave, who resists with humor.

Rules

Variations

Easier

The person on the bench leaves after hearing three ideas, without resisting.

Standard

Chain of pairs with a secret goal and 90 seconds per scene.

Harder

Each new character must use a strategy that hasn't been used yet and a different emotion.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If lots of scenes end with threats, pause and suggest low-status strategies like being pitiful or annoying, which are usually the funniest.

Add this activity to your lesson

PatioLab has "Park Bench: Make Them Leave" and 3999 more activities ready to drag into your lesson and run from your phone in the gym.

More activities like this

More main activities for Middle School

1-2-3 Touch Cooperative Rally

⏱ 15 min👥 Ages 12–16📍 Outdoor yard
Equipment: Volleyball, net, stopwatch

Two groups of three, one on each side of the net, work together to keep the longest rally possible in three phases: one touch, two touches, and three touches per side.

Cooperation Moderate intensity

1-on-1 Mini Volleyball Up and Down the River

⏱ 20 min👥 Ages 10–12📍 Field
Equipment: long rope, Light balls, cones

One-on-one mini volleyball duels on 3 x 3 m courts under a rope 2 m high, using a receive, self-set and send rule.

Striking Moderate intensity

1-on-1 Self-Pass Volleyball

⏱ 16 min👥 Ages 12–14📍 Outdoor yard
Equipment: Volleyball, long rope, cones

One-on-one games on narrow 10 x 20 foot courts where each player must self-pass before sending the ball over.

decision making Moderate intensity

1-on-1 Side-Step Square Duels

⏱ 15 min👥 Ages 8–11📍 Outdoor yard
Equipment: Flag belts, Foam football, Flat disc cones

In pairs, inside 5 x 5 m squares, an attacker holding a football tries to get from the starting side to the far side without the defender pulling a flag.

Dodging High intensity

1v1 Four-Gate Soccer Duels

⏱ 15 min👥 Ages 9–12📍 Outdoor yard
Equipment: Flat disc cones, Soccer balls

In a square with a gate on each side, two players go head to head and score by dribbling through any of the four gates.

Agility High intensity

2-on-1 Fast Break with a Chasing Defender

⏱ 15 min👥 Ages 12–14📍 Field
Equipment: basketball, cones, Basketball hoops

Two attackers push a fast break against a defender waiting at the basket while a second defender chases from behind with a few yards' head start against them.

Speed High intensity