Paper Baseball: Newspaper Bat and Tape Ball
Each team builds bats from rolled newspaper and balls from paper wrapped in tape, then plays an adapted bat-and-run game. It works on striking, base running and fielding decisions.
How to play
- Build: roll 10 sheets of newspaper tightly on the diagonal and wrap in tape; make two balls of packed paper and tape (8 min).
- Batting test: self-toss and hit into open space (5 min).
- 6v6 game with four hoops as bases: the batter self-tosses, hits and runs; fielders return the ball to the center hoop (15 min).
- Switch sides after the whole team has batted; count full runs (5 min).
- Bat review: which bat held up and how to improve it (2 min).
Rules
- Drop the bat in the batting hoop; never throw it.
- The batting line waits behind a line 4 m from the batter.
- Fielders may not touch or block runners.
- Ball heading toward someone: call it out loud.
Variations
Easier
Wider bat and ball placed on a cone to hit.
Standard
Self-toss and four bases.
Harder
A teammate pitches and only hits inside a cone sector count.
Adaptations
- Limited mobility: bats from the wheelchair off a cone and a teammate runs for them.
- Low vision: large ball made with colored paper and bases with a sound cone.
- Hesitant batters: hit off the cone for the first few turns.
Learning goals
- Strike with a homemade bat and control the direction.
- Decide when to run and when to stay on base.
- Play honestly on close calls.
Equipment for a class of 25
- newspaper sheets: 80
- packing tape: 6
- cones: 8
- hoops: 4
Teacher tip
The bat must end up hard; if it bends, add sheets and more tape. One roll of tape makes about three bats. Common mistake: throwing the bat when running; anyone who does it bats again.
PatioLab has "Paper Baseball: Newspaper Bat and Tape Ball" and 8714 more activities ready to drag into your lesson and run from your phone in the gym.
More main activities for Middle School
"Switch!": Talking Defense Against Screens in 3v3
3v3 games where the offense uses ball screens and the defense must decide out loud whether to switch or stay with their player.
1 vs. 1 Channel Duel: Dodge and Score
In narrow channels, an attacker with the ball tries to reach the line without the defender pulling a tag.