Paceline Run: Last Runner Sprints Up
Groups of 5 or 6 jog in single file at an easy pace and, on the signal, the last runner speeds up to the front. It is a game-based fartlek that mixes continuous running with pace changes while the group coordinates its speed.
How to play
- Make 4 or 5 groups of 5-6 students wearing matching pinnies. Mark a large loop of about 300 m with cones at the corners (2 min).
- Each group jogs in single file at a talking pace, about 3 feet apart (2 min to settle in).
- On each whistle, the last runner in line speeds up along the outside until they reach the front; the rest keep the easy pace (5-minute block, one whistle every 20-30 s).
- Active rest for 1 minute: walk and talk about how the group paced itself.
- Second 5-minute block: now the leader decides when to switch by raising a hand, no whistle.
- Final 2-minute challenge: each group tries to complete a lap without the line stretching more than 6 feet; the teacher awards a point to every group that pulls it off (1 min debrief).
Rules
- Always pass on the outside and never push.
- The leader does not speed up: the base pace is set by the slowest runner.
- Anyone who can't sprint does the pass at a slightly faster jog.
- Groups do not pass each other on the corners.
Variations
Easier
Groups of 4, a shorter loop, and the last runner only moves up two spots.
Standard
Groups of 5-6, the last runner moves to the front on each signal.
Harder
The last runner weaves through teammates spaced 6 feet apart to reach the front.
Adaptations
- Limited mobility: a wheelchair user sets the pace at the front and the rest rotate around them.
- Visual impairment: run tethered to a guide partner with a short strap, and the group calls out each switch.
- Lower fitness level: group students by similar pace so nobody falls behind.
Learning goals
- Improve aerobic endurance with pace changes built into continuous running.
- Coordinate group speed by paying attention to whoever is struggling most.
- Recognize the difference between an easy pace and a hard effort.
Equipment for a class of 25
- cones: 4
- pinnies: 25
Teacher tip
Group students by similar pace so the line holds together. If a group gets too spread out, stop them and remind them the challenge is staying together, not winning.
PatioLab has "Paceline Run: Last Runner Sprints Up" and 1299 more activities ready to drag into your lesson and run from your phone in the gym.
More activities like this
More main activities for Middle School
3v3 Mini-Volleyball with Set Passes
Small-sided 3v3 mini-volleyball on small courts, with a bonus for building the play with a set.
4v3 Soccer Counterattack Game
Four attackers try to score on a goal guarded by three defenders, who counterattack toward two small cone goals if they win the ball.
4x50 Relay: Blind Handoff in the Exchange Zone
Teams of four learn to pass the baton without looking inside an exchange zone marked with cones, with the receiver taking off at speed so no time is lost.
Accuracy Circuit with Cloth Targets
Accuracy stations with cloth targets on the floor and on the wall, where students toss bean bags and score points by ring.
Acrosport Flow: Linked Stunt Transitions
Groups of four link three simple acrosport stunts, moving from one to the next without fully coming down, with safe builds and dismounts.
Acrosport in Groups of 4
Partner and group stunts (acrosport) in groups of 4: building simple human pyramids and balances with bases, flyers and spotters while following safety rules.