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Orienteering: Analyze Your Route and Your Navigation Errors

An assessment task for the orienteering unit: each student completes a twelve-control course around the school grounds and, while running, sketches in pencil on the map the route they actually took. Back at the start, they compare their route with the optimal one, find where they lost time and classify their errors to know which orienteering technique to reinforce.

Illustration of the PE activity Orienteering: Analyze Your Route and Your Navigation Errors
PhaseMain activitie
Duration35 min
Ages16–18
SpaceField
EquipmentSchool maps, Control markers, Orienteering punches, compasses, stopwatch, Pencils
IntensityModerate

How to play

  1. Review map orientation, route choice and the attack point, and explain that students sketch their real route as they run (5 min).
  2. Staggered starts every 30 seconds with the map and control card; the teacher records start and finish times (3 min).
  3. Individual twelve-control course, sketching the route taken and marking an X wherever they hesitated (17 min).
  4. At the finish, each student compares their map with the optimal route shown or posted at the start and marks the three legs where they lost the most time (5 min).
  5. Classify each error into one of four categories: map not oriented, poor route choice, not using features, or rushing the final approach, and write the technique to practice (5 min).

Rules

Variations

Easier

The course has six controls in a set order, and the optimal route is handed out at the finish.

Standard

Twelve controls with the real route sketched, comparison with the optimal one and error classification.

Harder

Add two legs with two route options, and students must justify which one they chose and why.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If you do not have punches, put a letter or code at each control for students to copy onto the card. Show the optimal route on a tablet at the start so the analysis happens right away.

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