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Oonch Neech: Indian High-Low Tag

A traditional tag game from India in which the tagger decides whether the safe players are those up high (oonch) or those down low (neech). It builds agility, reaction to changing calls and quick decision-making.

PhaseMain activitie
Duration14 min
Ages6–10
SpaceField
Equipmentbenches, mats, pinnies
IntensityHigh

How to play

  1. Share the origin: 'oonch' means high and 'neech' means low in Hindi; in India kids play it in yards using steps, stones and curbs. Spread 6 benches and 6 mats around the gym as high zones.
  2. Pick 3 taggers wearing pinnies. Before starting, the tagger in the red pinnie calls 'Oonch!' or 'Neech!' to announce what is safe this turn.
  3. On 'Oonch', students standing on a bench or a mat are safe; on 'Neech', only students on the bare floor are safe, and anyone up high can be tagged.
  4. Players may stay safe for only 5 seconds in a row before leaving. About every 30 seconds, the red-pinnie tagger changes the call and everyone must move.
  5. A tagged student takes the pinnie and becomes a tagger; the old tagger becomes a runner. Nobody is out.
  6. Play 4 blocks of 2.5 minutes with 30 seconds of rest, moving the benches between blocks.

Rules

Variations

Easier

One fixed call ('Oonch') and 2 taggers.

Standard

The call changes every 30 seconds with 3 taggers.

Harder

The call is given with a hand signal (up or down) instead of words and changes every 15 seconds.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Check that the benches are stable and away from the walls. The mental challenge is remembering to get down when the call changes, so don't let anyone camp out.

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