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Moving Border: Every Crossing Gains Ground

Two teams fight over territory: every time a player crosses the other half and steps on the opponents' end line untagged, the border moves one step in their team's favor. It mixes short sprints, fakes and team strategy.

Illustration of the PE activity Moving Border: Every Crossing Gains Ground
PhaseMain activitie
Duration20 min
Ages12–14
SpaceOutdoor yard
Equipmentcones, pinnies, Poles
IntensityHigh

How to play

  1. Setup: a field of about 30 × 20 m with the border marked by two poles on the sidelines; explain how it moves (3 min).
  2. Practice round: an attacker who reaches the opponents' end line returns along the sideline, and the border moves 2 m toward the opponents (3 min).
  3. Official round: players tagged on the enemy side go back along the sideline and touch a cone on their own end line (6 min).
  4. Timeout: each team decides how many attack and how many defend now that their half is bigger or smaller (2 min).
  5. Final round: win by pushing the border to the opponents' three-cone line, or by holding more ground at the end (5 min).
  6. Discussion: why is attacking harder when your half is small? (1 min).

Rules

Variations

Easier

The border moves one step for every two crossings.

Standard

Each crossing moves the border 2 m.

Harder

Crossers must carry a tennis ball, bouncing it or holding it without dropping it.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Put rotating students in charge of the poles so you can manage the game. Common mistake: attacking one at a time; point out that simultaneous crossings overwhelm the defense.

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