Mini Tennis Lob: Escape Over the Top
A mini tennis game where the lob, the high deep shot, is the way out of trouble. A high rope above the net marks which balls count as lobs.
How to play
- Explain the lob: open racket face, low-to-high swing, finish with the racket high (3 min).
- In pairs, one tosses short balls by hand and the other lobs them over the rope (6 min).
- Situation game: one player at the net, one at the back; the back player must lob over, the net player tries to touch it before it bounces (6 min).
- Games to ten: a point won by a lob over the rope counts double (8 min).
- Each pair shows its best lob to the class in a quick demo (2 min).
Rules
- The net player doesn't smash: they may only touch the ball to stop it.
- No backpedaling: turn the body and run sideways or forward.
- Tie the rope to solid posts or fences, never held by students.
Variations
Easier
Lob tossed by hand and struck after a high bounce.
Standard
Lob over the rope during play.
Harder
Backhand lob landing in the last third of the court.
Adaptations
- Deaf or hard-of-hearing students: agree on a racket signal to warn of a lob.
- Limited mobility: play at the back while the net partner can move only one step.
- Hesitant students: be the tosser first to see the shot before trying it.
Learning goals
- Perform a lob with an open racket face.
- Use the lob to regain position.
- Judge when a high shot beats a hard one.
Equipment for a class of 25
- tennis rackets: 16
- low-compression tennis balls: 24
- portable nets: 4
- ropes: 4
Teacher tip
No posts? Tie the rope between two chairs set on benches, or use a long elastic band. Remember the lob isn't a "weak" defensive shot: celebrate the ones that win points.
PatioLab has "Mini Tennis Lob: Escape Over the Top" and 8714 more activities ready to drag into your lesson and run from your phone in the gym.
More main activities for Middle School
"Switch!": Talking Defense Against Screens in 3v3
3v3 games where the offense uses ball screens and the defense must decide out loud whether to switch or stay with their player.
1 vs. 1 Channel Duel: Dodge and Score
In narrow channels, an attacker with the ball tries to reach the line without the defender pulling a tag.