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Long Rope Full House Challenge

A cooperative long rope challenge: jumpers run in one at a time and stay in until the whole group jumps together for five turns, then run out one at a time as well. Students work on timing, planning their order, and communicating as a team.

PhaseMain activitie
Duration15 min
Ages13–16
SpaceOutdoor yard
Equipmentlong rope
IntensityModerate

How to play

  1. Make groups of 8 with a long rope of 23 to 26 feet: two turners and six jumpers. Swap in two new turners on each attempt (1 min).
  2. Planning: in 1 minute the group decides the order of entry and where each person stands inside, usually in a single file facing the same turner, shoulder to shoulder (2 min).
  3. Attempt: the first jumper runs in, and without stopping the next jumper enters every two turns. Once everyone is in, the group counts five jumps together out loud (5 min).
  4. Exit: after the five jumps, jumpers leave one at a time in the same order, every two turns. The attempt only counts if the last jumper exits without the rope stopping (3 min).
  5. Scoring: each group records its best, the most jumpers inside at once, and after each miss has 30 seconds to change something in its plan (4 min).

Rules

Variations

Easier

Groups of 5, and jumpers may enter every three turns.

Standard

Groups of 8 with six jumpers entering and exiting every two turns.

Harder

Enter on every turn with no pause, or combine two groups with a longer rope and two turners on each end.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Groups often bunch up inside the rope: suggest a single file in the middle of the rope, where it turns highest. Rotate turners often because their arms tire quickly.

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