Long Jump: Dial In Your Run-Up with a Check Mark
Each student measures and adjusts their run-up to reach the takeoff zone on the right foot without slowing down. A wide chalk takeoff zone and a mat or sand landing are used.
How to play
- Briefing: a 60–80 cm chalk takeoff zone and the idea of 'same run, same steps' (3 min).
- In pairs, run it backward: from the takeoff zone, run away 8 steps and the partner chalks where the last step lands (5 min).
- From that mark, practice runs without jumping; the partner checks whether the takeoff foot lands in the zone and the mark gets adjusted (6 min).
- Jumps with the dialed-in run-up onto mats or into the pit, three attempts each (8 min).
- Each student records their step count and mark distance for next session (3 min).
Rules
- One lane per group; start only when the landing area is clear.
- Land on your feet without putting your hands back.
- Wait outside the running lane.
- Mats pushed together with no gaps, or the pit raked.
Variations
Easier
4–6 step run and a very wide takeoff zone.
Standard
8 step run and a 60–80 cm zone.
Harder
10–12 step run plus a second check mark halfway.
Adaptations
- Visual impairment: partner claps exactly when the jumper should hit the zone, and the lane is lined with cones.
- Limited mobility: standing or two-step jump onto the mat and measuring as a partner.
- Low confidence: practice runs without jumping until the mark is reliable.
Learning goals
- Adjust the run-up to take off inside the zone.
- Keep speed all the way to takeoff.
- Record your own data to make progress.
Equipment for a class of 25
- cones: 12
- chalk: 6
- mats: 6
- measuring tape: 2
Teacher tip
No sand pit? Stack crash mats or cover several thin mats with a big one and push them against a wall so they don't slide. Common mistake: chopping the last steps to 'find' the zone; move the mark instead.
PatioLab has "Long Jump: Dial In Your Run-Up with a Check Mark" and 8714 more activities ready to drag into your lesson and run from your phone in the gym.
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