PatioLab
Home › Activity library › Main activities for Middle School › Langdi: Hopping Tag Team Game

Langdi: Hopping Tag Team Game

A traditional game from India in which the chasers may only move by hopping on one foot while trying to tag runners from the other team inside a rectangle. Students build dynamic balance, leg strength, and team strategy for cornering opponents.

PhaseMain activitie
Duration18 min
Ages12–14
SpaceOutdoor yard
Equipmentcones, pinnies, stopwatch
IntensityHigh

How to play

  1. Two 40 x 33 ft courts marked with cones; two teams of 6 face off on each. The extra team keeps time and then rotates in.
  2. The chasing team sends 2 players at a time, who move only by hopping (they may switch feet once per turn on court). Runners move freely inside the court.
  3. Each hand tag on a runner earns 1 point. The tagged runner steps out at a sideline, circles a cone, and comes back in: nobody is out.
  4. If a chaser puts both feet down, they leave and the next teammate comes in at that same moment; the relay is continuous.
  5. Play 90-second turns, then switch roles. Each team plays 3 turns and points are added up.
  6. Between turns, chasers get 30 seconds to agree on how to trap runners in the corners.

Rules

Variations

Easier

Chasers may switch feet freely and the court shrinks to 33 x 26 ft.

Standard

Two hopping chasers and a relay change when both feet touch down.

Harder

Three chasers, but each must stay on the same foot for their whole turn.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Hopping is very tiring, so short turns and continuous relays keep anyone from wearing out. Check that the floor is not slippery and that nobody runs backward.

Add this activity to your lesson

PatioLab has "Langdi: Hopping Tag Team Game" and 3999 more activities ready to drag into your lesson and run from your phone in the gym.

More activities like this

More main activities for Middle School

1-2-3 Touch Cooperative Rally

⏱ 15 min👥 Ages 12–16📍 Outdoor yard
Equipment: Volleyball, net, stopwatch

Two groups of three, one on each side of the net, work together to keep the longest rally possible in three phases: one touch, two touches, and three touches per side.

Cooperation Moderate intensity

1-on-1 Mini Volleyball Up and Down the River

⏱ 20 min👥 Ages 10–12📍 Field
Equipment: long rope, Light balls, cones

One-on-one mini volleyball duels on 3 x 3 m courts under a rope 2 m high, using a receive, self-set and send rule.

Striking Moderate intensity

1-on-1 Self-Pass Volleyball

⏱ 16 min👥 Ages 12–14📍 Outdoor yard
Equipment: Volleyball, long rope, cones

One-on-one games on narrow 10 x 20 foot courts where each player must self-pass before sending the ball over.

decision making Moderate intensity

1-on-1 Side-Step Square Duels

⏱ 15 min👥 Ages 8–11📍 Outdoor yard
Equipment: Flag belts, Foam football, Flat disc cones

In pairs, inside 5 x 5 m squares, an attacker holding a football tries to get from the starting side to the far side without the defender pulling a flag.

Dodging High intensity

1v1 Four-Gate Soccer Duels

⏱ 15 min👥 Ages 9–12📍 Outdoor yard
Equipment: Flat disc cones, Soccer balls

In a square with a gate on each side, two players go head to head and score by dribbling through any of the four gates.

Agility High intensity

2-on-1 Fast Break with a Chasing Defender

⏱ 15 min👥 Ages 12–14📍 Field
Equipment: basketball, cones, Basketball hoops

Two attackers push a fast break against a defender waiting at the basket while a second defender chases from behind with a few yards' head start against them.

Speed High intensity