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Lab Breakout: Five-Room Movement Escape

Teams move through five rooms, each with a movement challenge; when they beat it, they earn a piece of the final password to escape the lab. Every member has a role that rotates.

Illustration of the PE activity Lab Breakout: Five-Room Movement Escape
PhaseMain activitie
Duration40 min
Ages13–16
SpaceOutdoor yard
Equipmentcones, hoops, ropes, balls, Poles, Envelopes, pinnies
IntensityModerate

How to play

  1. Story briefing, 5 teams of 5 or 6, and roles handed out with pinnies: timekeeper, instruction reader, spokesperson, safety officer, and doers (4 min).
  2. Rounds 1 and 2 (6 min per room). Rooms: lasers (cross ropes at different heights without touching), transport (carry 5 balls without hands), hoop code (repeat a jumping pattern only the reader has seen), stick bridge (roll a ball 10 meters along two sticks), and human lock (make the shape in the envelope with your bodies) (12 min).
  3. Rounds 3 and 4, switching rooms and rotating roles (12 min).
  4. Round 5 and decoding: the team orders its five pieces, and the spokesperson tells the teacher the password (8 min).
  5. Wrap-up: each team shares which room was hardest and which role helped most (4 min).

Rules

Variations

Easier

Easy versions of each challenge and a five-letter password.

Standard

Standard challenges, password put in order at the end.

Harder

Each piece is a riddle that must be solved before moving to the next room.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Prepare the envelopes ahead of time, one per team per room, and number the rooms with colored cones. Each team starts in a different room so nobody waits in line.

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