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Jump Rope Wave: Canon Jumping in Lines

Groups of six standing in a line, each with a jump rope, jump first in unison and then in canon, each student starting one count after the one before to create a visible "wave." It builds individual rope skills, shared rhythm, and cooperation.

PhaseMain activitie
Duration15 min
Ages9–12
SpaceOutdoor yard
EquipmentIndividual jump ropes
IntensityModerate

How to play

  1. Make four groups of 6 standing side by side, 6 feet apart, with ropes sized to their height. The first student in line is the "captain," who counts the beats (2 min).
  2. Unison: the group does 8 basic jumps together while the captain counts "one, two... eight," then 8 more with alternating feet. Repeat until you hear a single rope slap (3 min).
  3. Canon: each student starts their 8 jumps one count after the student before, so the jump travels down the line like a wave. Start with slow turns, then normal speed (4 min).
  4. Down-and-back wave: the wave goes from the captain to the end and comes back the other way; then add a special jump (a hop or a cross) that travels down the line (3 min).
  5. Each group builds a 16-count wave mixing unison and canon and shows it to another group, who guess where the canon starts (3 min).

Rules

Variations

Easier

Do the canon in pairs (pairs start one after another) with 4 jumps per set.

Standard

Unison, an 8-jump canon, and a down-and-back wave with a special jump.

Harder

Use a two-count delay in the canon and a different trick for each half of the line.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

A clean wave looks impressive: record it or have groups show it to another class. Start with slow turns, because rushing breaks the canon by the second student.

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