Jump Budget: Plan Your Control Route
A planning and power challenge: each team has a budget of 60 jumps to visit controls of different value spread across the field, and it must estimate distances on a map before jumping. Students work on the standing long jump, estimation, and group decision-making.
How to play
- Spread 12 controls (a cone with a card) worth 1 to 5 points, with higher values farther away. Each of six teams of 4 gets a map with distances between controls and a pencil (3 min).
- Calibrate (3 min): each student measures one two-foot jump with the tape and the team finds its average.
- Plan (4 min): with 60 jumps for the whole team, choose which controls to visit, in what order, and who does each leg.
- Go (6 min): in relay, each member covers their leg with two-foot jumps counted out loud; a teammate keeps the total and the team writes each control's letter on the map.
- If the team goes over 60 jumps, it loses the last control it visited. The team with the most points within budget wins.
- Round two (5 min) with 50 jumps: 5-point controls only count if reached hopping on one foot. Wrap-up (3 min): compare plan and reality.
Rules
- A jump with an unbalanced landing gains no ground but still uses budget.
- Jump outside other teams' routes and always look ahead.
- Between legs, the next member starts from the control where the previous one finished.
Variations
Easier
A budget of 80 jumps, and legs longer than 50 ft may be walked.
Standard
A budget of 60 two-foot jumps with planning on the map.
Harder
A 50-jump budget, a map with no distances, and a 5-minute limit.
Adaptations
- Limited mobility: by wheelchair, each push counts as one jump.
- Autism or shyness: team accountant role plus a short agreed leg.
- Fitness level: each team splits the legs according to each member's strength.
Learning goals
- Estimate distances and figure out the cost of a route.
- Improve standing long jump technique.
- Make group decisions with limited information.
Equipment for a class of 25
- cones: 12
- cards: 12
- maps: 6
- pencils: 6
- measuring tapes: 2
Teacher tip
Measure the real map distances before class. Stress landing with bent knees to avoid overload.
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