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Indiaca 4-on-4: Set and Spike

Indiaca in teams of four using the receive, set, and spike pattern. Students work on team organization and decision-making in a net sport.

Illustration of the PE activity Indiaca 4-on-4: Set and Spike
PhaseMain activitie
Duration25 min
Ages14–16
SpaceOutdoor yard
EquipmentIndiacas (feather shuttles), Long ropes, cones
IntensityModerate

How to play

  1. Trios by the rope: one receives a toss from the teacher or another trio, one sets high near the net, and the third spikes with the palm; rotate roles (6 min).
  2. Cooperative 4-on-4: a point only counts if the team uses all three touches before sending it over (6 min).
  3. Games to 15 with a hand serve from the back; the team rotates positions every time it wins back the serve (10 min).
  4. Wrap-up: each team picks its best setter of the day and explains why (3 min).

Rules

Variations

Easier

Players may catch on the first touch and re-toss.

Standard

Three touches, one hand, and rotation on winning back the serve.

Harder

A spike after three touches counts double, and the rope goes up a little.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

With 30 students, run four 4-on-4 courts with two students refereeing who rotate in next. Teams tend to send it over on the first touch: the three-touch scoring rule fixes that fast.

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