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Horseshoes with Ringo Rings

A school-friendly version of horseshoes: in pairs, students toss rubber rings to ring a pole set in a cone at the far end of the court. It builds accuracy, a flat ring spin, and fair scoring habits.

PhaseMain activitie
Duration20 min
Ages8–12
SpaceOutdoor yard
EquipmentRingo rings, Poles, cones
IntensityLow

How to play

  1. Set up 6 courts with two cones 16 feet apart (13 feet for ages 8-9), each holding an upright pole. Groups of 4: two teams of two, with one partner at each end (2 min).
  2. Teach the toss: hold the ring by the edge, swing underhand, and release with a flat spin, like a plate sliding across a table.
  3. The two players at one end toss 2 rings each, alternating, at the far pole; then the players at the other end toss them back.
  4. A ringer is 3 points; a ring within a hand span is 1 point. Only the team with the closest ring scores, and ringers from opposing teams cancel.
  5. Games go to 11 points or 5 min: winners move one court right and the other team one court left. Play 3 games.

Rules

Variations

Easier

Pole at 10 feet, and any ring touching it scores 1 point.

Standard

Pole at 16 feet, 2 rings per player, and games to 11.

Harder

Pole at 23 feet plus a second pole behind it that scores double.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is tossing the ring on its edge. Seat the pole firmly so it does not tip on impact.

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