PatioLab
Home › Activity library › Main activities for Elementary › Guarded Controls: Find Them Without Getting Tagged

Guarded Controls: Find Them Without Getting Tagged

In pairs, students use a map to find the playground controls and collect one clothespin from each, while four taggers in pinnies try to tag them. Tagged players are not out: they do a quick challenge at the hospital cone and return. It builds map reading, dodging and decision-making.

PhaseMain activitie
Duration18 min
Ages7–9
SpaceField
EquipmentMaps, Clothespins, pinnies, cones
IntensityHigh

How to play

  1. Place 8 numbered control cones with 15 clothespins each at the spots marked on the map, plus a hospital cone in the middle.
  2. Pick 4 taggers in pinnies. Everyone else gets into pairs, each with a map showing the 8 controls.
  3. On the signal, pairs visit the controls in any order and take one clothespin at each. Taggers may not come within 2 yards of a control.
  4. If a tagger tags either partner, both go to the hospital cone, do 5 jumping jacks and rejoin the game.
  5. Each round lasts 4 minutes. Afterward, count clothespins and switch taggers. Play four rounds.
  6. At the end, the class talks about which routes were safest and why.

Rules

Variations

Easier

Only 2 taggers, who walk, and very visible controls.

Standard

Four taggers, 8 controls and a challenge at the hospital cone.

Harder

Controls must be collected in number order, and the map shows out-of-bounds areas that cannot be crossed.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Remind taggers their job is to make it tricky, not to chase the same students every time. Space the controls far apart so the safe zones do not overlap and leave no place to tag.

Add this activity to your lesson

PatioLab has "Guarded Controls: Find Them Without Getting Tagged" and 3999 more activities ready to drag into your lesson and run from your phone in the gym.

More activities like this

More main activities for Elementary

1-on-1 Mini Volleyball Up and Down the River

⏱ 20 min👥 Ages 10–12📍 Field
Equipment: long rope, Light balls, cones

One-on-one mini volleyball duels on 3 x 3 m courts under a rope 2 m high, using a receive, self-set and send rule.

Striking Moderate intensity

1-on-1 Side-Step Square Duels

⏱ 15 min👥 Ages 8–11📍 Outdoor yard
Equipment: Flag belts, Foam football, Flat disc cones

In pairs, inside 5 x 5 m squares, an attacker holding a football tries to get from the starting side to the far side without the defender pulling a flag.

Dodging High intensity

1v1 Four-Gate Soccer Duels

⏱ 15 min👥 Ages 9–12📍 Outdoor yard
Equipment: Flat disc cones, Soccer balls

In a square with a gate on each side, two players go head to head and score by dribbling through any of the four gates.

Agility High intensity

2-on-2 Mini Volleyball with a Neutral Setter

⏱ 20 min👥 Ages 10–12📍 Field
Equipment: long rope, Light balls, cones, pinnies

Two-on-two mini volleyball with a neutral setter under the rope who always plays for the team with the ball.

Cooperation Moderate intensity

2v1 Attack Waves to Mini Goals

⏱ 18 min👥 Ages 10–12📍 Outdoor yard
Equipment: Small goals, Soccer balls, cones, pinnies

Two attackers take on one defender and try to score on a small goal in under 10 seconds.

decision making High intensity

2v2 Alley Mini-Volleyball

⏱ 20 min👥 Ages 10–12📍 Outdoor yard
Equipment: Lightweight volleyball, long rope, cones

A 2v2 mini-volleyball game on a very long, narrow court, about 33×10 feet, where the only way to win a point is by playing for depth: short near the net or deep to the…

Strategy Moderate intensity