Gaelic Football: The Mark from a Long Kickout
Introduces an adapted version of the Gaelic football mark: a player who cleanly catches a kickout beyond a line of cones earns a free kick or may play on quickly. Students work on safe high catching and decide which option suits each moment.
How to play
- Explain the adapted rule: if a kickout travels past the 20 m line and a player catches it cleanly, they can call a mark by raising an arm; the referee awards an unopposed free kick with defenders one meter away, or the player can play on right away (3 min).
- In groups of four, high catching: the keeper kicks out and two players contest the ball with a vertical jump and arms up, no contact; the fourth player judges whether the catch was clean (6 min).
- 6 vs. 6 games with the mark rule: the referee calls out “mark” on a clean catch and the scorekeeper logs how many marks are called and how many are played quickly (12 min).
- Final discussion: when is it better to call a mark and set up the attack, and when to play on fast against a disorganized defense (4 min).
Rules
- In an aerial contest, each player jumps straight up in their own space; pushing or charging is a foul.
- A catch is clean only if the ball has not touched the ground or another player first.
- When a mark is called, defenders stay one meter away until the free kick is taken.
- No more than four steps with the ball in hand before bouncing, soloing or passing.
Variations
Easier
Move the mark line to 15 m, with no contest for the catch.
Standard
Games with a 20 m mark line and logging of marks called and played quickly.
Harder
A mark is only given for a catch made above the head.
Adaptations
- Low vision: uses a high-contrast ball and the keeper calls their name before kicking.
- Overweight or fear of the ball: receives shorter, uncontested kickouts until confident.
- Limited mobility: takes the free kicks awarded from marks.
Learning goals
- Catch high balls with safe, no-contact technique.
- Apply the Gaelic football mark rule.
- Choose between setting up the attack or playing fast depending on the situation.
Equipment for a class of 25
- volleyballs: 6
- pinnies: 24
- cones: 24
- futsal goals: 2
- poles: 4
- colored tape: 1
- whistles: 2
Teacher tip
The official rule uses the 45 m line; on a school court a clearly visible line of cones is enough. Keep a close eye on jumping in aerial contests.
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