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Four-Corner Steal the Bacon

A Steal the Bacon twist where four teams line up on the sides of a square and four players run out at once. Whoever grabs the handkerchief has three chasers and must choose an escape route. Students practice reaction time, speed, faking, and decision-making.

PhaseMain activitie
Duration15 min
Ages9–12
SpaceOutdoor yard
Equipmenthandkerchief, cones
IntensityHigh

How to play

  1. Mark a 16 x 16 yd square with a center cone. Four teams of 6, one per side, numbered 1 to 6. The extra student holds the handkerchief in the middle (2 min).
  2. The holder calls a number and the four players with that number run out.
  3. The player who grabs the handkerchief must get back to their own side without being tagged by any of the other three; if they do, their team scores.
  4. If a chaser tags the carrier first, the point goes to the tagger's team. No one may tag until the handkerchief is grabbed.
  5. Every 5 plays, teams rotate one side clockwise and a new student holds the handkerchief.
  6. Play 2 games of 6 minutes; in the second, you may call two numbers at once with two handkerchiefs.

Rules

Variations

Easier

Only two facing teams play, switching every 3 plays.

Standard

Four teams, four players per call, and three chasers.

Harder

The carrier may run to any side except their own and scores two points.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

With four players in the middle, collisions are more likely than in regular Steal the Bacon: require players to slow down at the circle. If one team always wins, match the numbers by speed.

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