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Flag Football Four Downs: Move the Chains

A 5-on-5 flag football game on a field split into 10 m sections: the offense has 4 downs to reach the next marker and earn a new set of downs. Students learn how down and distance works, and when to choose a short run or a deep pass.

PhaseMain activitie
Duration25 min
Ages13–16
SpaceField
EquipmentFlag belts, Foam football, cones, pinnies, Flat disc cones
IntensityHigh

How to play

  1. Field of 40 x 20 m (about 44 x 22 yd) with 5 m end zones and flat disc cones every 10 m (about 11 yd) on the sidelines. Four teams of 5-6: two play, two are the chain crew (3 min).
  2. The offense starts on its 5 m line. Each play begins with a snap to the QB, who passes or hands off; one defender may rush after a count of five from 5 m away.
  3. A play ends on a flag pull, an incompletion, or the ball going out. Getting past the next marker earns a new set of downs; if not in 4 downs, the other team takes over at that spot.
  4. Touchdown, 6 points; each first down, 1 point. Two chain crew members move the line-of-scrimmage cone and call down and distance: "Third and four!"
  5. Play 9-minute games, then switch roles (18 min). Finish with 4 minutes: when is a deep pass worth the risk?

Rules

Variations

Easier

The offense only needs to gain 5 m (about 5 yd) for a new first down.

Standard

Five-on-five, 4 downs to gain 10 m (about 11 yd), and a rush after a count of five.

Harder

On fourth down the offense must decide before the snap whether to go for it or punt, giving the ball up 15 m (about 16 yd) farther back.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

At first students throw deep every time: before the first game, ask what they would call on "fourth and one." Let the chain crew officiate and step in only if there is blocking.

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